Video Games
Here you’ll find a collection of the video game projects I’ve contributed to throughout my career and university life.
Sleep Cycle
Environment Artist, Illustrator, Marketing Artist
Sleep Cycle is an action-packed, twin-stick shooter rogue-lite game. Trapped in a simulation with your trusty teddy bear, you must fight to escape. Throw your bear, hyperlink enemies to create paw-some combos, and collect upgrades for your taskbar! Will you escape this procedurally generated simulation? Or will you be trapped fur-ever?
Awards: Student Shortlist BAFTA
Zombeats (In Production)
Scrum Master, Illustrator, VFX Artist, Technical Artist, Rendering Artist
Zombeats is a high-octane rhythm game set in the apocalypse. Shoot zombies to the beat as they swarm from all directions, while managing limited ammo reserves. Unlock original songs as you progress through each character's story, import your own levels with the custom level editor, chase high scores on the global leaderboard, and customize your experience with difficulty modifiers!